![]() Instead of going in blind and make a personal goal which is too different from the main story, like I did with my current character. This leads me to believe I should just go back to the drawing table and create a new character with a different personal motivation to join so it will work with the main story which is now possible because of the information I now have from playing part of it. These reasons are bonds with other PC's or a link to the main story. He kind of misses the two things, which I think are reasons for a character to keep going down the main story or stick with the party instead of going straight for his personal goal. Personally, I think I made a mistake during the creation of this character in being too single-minded and being a loner type who doesn't care for the other PC's, whom he just met a couple of days ago. It feels like I'm being forced to make my character go with the party against his will, because I'd have to stop playing him if he didn't. At this point it would be more logical for him to go solo or hire people to help him achieve his goal. But other than that, nothing that leads me to believe that the undead, who is ravaging the nearby towns, is the reason for her sudden disappearance.įurthermore, he has no bond with the other party members, he just met them. He has given my character hints, that prove the mother has been in the same town. So far my DM has not given my character any reason to stick with the party. The party has six members, including myself. This makes random goblins or a succubus seem like someone else's problem even though these were put in the story to make the party come together. My character was designed to be a loner assassin type, and his purpose in life at this point is saving his mother - who has suddenly disappeared and is, of course, very important to him. For that reason my character has traveled a long way, to the place where the story my DM picked out, starts off. ![]() My character has a single purpose, which is saving his mother who has disappeared. ![]() Currently, I'm playing a campaign with a couple of friends and we're about 5 sessions in. ![]()
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